Pursuing a fast robber on a graph
DOI10.1016/J.TCS.2009.12.010zbMATH Open1192.91027OpenAlexW2065848091WikidataQ60488639 ScholiaQ60488639MaRDI QIDQ2268876FDOQ2268876
Authors: Fedor V. Fomin, Jan Kratochvíl, Nicolas Nisse, Karol Suchan, Petr A. Golovach
Publication date: 9 March 2010
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.tcs.2009.12.010
Recommendations
complexitycops and robbersparameterized complexityplanar graphcliquewidthpursuit-evasion game on graphs
Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Games involving graphs (91A43) Positional games (pursuit and evasion, etc.) (91A24)
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Cited In (47)
- General cops and robbers games with randomness
- Study of a combinatorial game in graphs through linear programming
- Study of a combinatorial game in graphs through linear programming
- Cops, a fast robber and defensive domination on interval graphs
- Connected Search for a Lazy Robber
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- Title not available (Why is that?)
- Fast Robber in Planar Graphs
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- Cops and Robber game with a fast robber on expander graphs and random graphs
- To satisfy impatient web surfers is hard
- The guarding game is E-complete
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