scientific article; zbMATH DE number 7826447
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Publication:6124764
DOI10.57717/cgt.v3i2.49arXiv2301.05514MaRDI QIDQ6124764
Paweł Żyliński, Unnamed Author, Paul Jungeblut, Torsten Ueckerdt
Publication date: 2 April 2024
Full work available at URL: https://arxiv.org/abs/2301.05514
Title: zbMATH Open Web Interface contents unavailable due to conflicting licenses.
2-person games (91A05) Games involving graphs (91A43) Graph theory (including graph drawing) in computer science (68R10) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Planar graphs; geometric and topological aspects of graph theory (05C10) Positional games (pursuit and evasion, etc.) (91A24) Games on graphs (graph-theoretic aspects) (05C57)
Cites Work
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- A game of cops and robbers
- Vertex-to-vertex pursuit in a graph
- Containment: a variation of cops and robber
- Cops that surround a robber
- Pursuing a fast robber on a graph
- Containment game played on random graphs: another zig-zag theorem
- Cops and robbers playing on edges
- An Invitation to Pursuit-Evasion Games and Graph Theory
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