A game of cops and robbers
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Publication:793755
DOI10.1016/0166-218X(84)90073-8zbMATH Open0539.05052OpenAlexW2046635105MaRDI QIDQ793755FDOQ793755
Publication date: 1984
Published in: Discrete Applied Mathematics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0166-218x(84)90073-8
Recommendations
Games on graphs (graph-theoretic aspects) (05C57) Structural characterization of families of graphs (05C75) Positional games (pursuit and evasion, etc.) (91A24)
Cites Work
Cited In (only showing first 100 items - show all)
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- Comparing the power of cops to zombies in pursuit-evasion games
- The capture time of a planar graph
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- Fine-grained Lower Bounds on Cops and Robbers
- Greedy strategies and larger islands of tractability for conjunctive queries and constraint satisfaction problems
- The lion and man game on polyhedral surfaces with obstacles
- Conjectures on Cops and Robbers
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- Visibility graphs, dismantlability, and the cops and robbers game
- Cops and robbers on intersection graphs
- How many ants does it take to find the food?
- The capture time of the hypercube
- Fully Polynomial FPT Algorithms for Some Classes of Bounded Clique-width Graphs
- A note on the cops and robber game on graphs embedded in non-orientable surfaces
- Title not available (Why is that?)
- Title not available (Why is that?)
- Linguistic geometry approach for solving the cops and robber problem in grid environments
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- Isometric path numbers of graphs
- On the generalised colouring numbers of graphs that exclude a fixed minor
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- On a characterization of evasion strategies for pursuit-evasion games on graphs
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- On a contraction-like property of dismantlable graphs
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- On cop-win graphs
- Title not available (Why is that?)
- Some remarks on cops and drunk robbers
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- 4-cop-win graphs have at least 19 vertices
- Cops and robber game without recharging
- Tandem-win graphs
- The damage throttling number of a graph
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