k-capture in multiagent pursuit evasion, or the lion and the hyenas
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Publication:393889
DOI10.1016/J.TCS.2013.12.001zbMATH Open1282.91054arXiv1108.1561OpenAlexW1994248032MaRDI QIDQ393889FDOQ393889
Authors: Shaunak D. Bopardikar, Subhash Suri
Publication date: 24 January 2014
Published in: Theoretical Computer Science (Search for Journal in Brave)
Abstract: We consider the following generalization of the classical pursuit-evasion problem, which we call k-capture. A group of n pursuers (hyenas) wish to capture an evader (lion) who is free to move in an m-dimensional Euclidean space, the pursuers and the evader can move with the same maximum speed, and at least k pursuers must simultaneously reach the evader's location to capture it. If fewer than k pursuers reach the evader, then those pursuers get destroyed by the evader. Under what conditions can the evader be k-captured? We study this problem in the discrete time, continuous space model and prove that k-capture is possible if and only there exists a time when the evader lies in the interior of the pursuers' k-Hull. When the pursuit occurs inside a compact, convex subset of the Euclidean space, we show through an easy constructive strategy that k-capture is always possible.
Full work available at URL: https://arxiv.org/abs/1108.1561
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Cited In (16)
- Problem of multiple capture of given number of evaders in recurrent differential games
- Matrix resolving functions in the linear group pursuit problem with fractional derivatives
- Smarter Lions: efficient cooperative pursuit in general bounded arenas
- A new class of pursuer strategies for the discrete-time lion and man problem
- Multiagent Pursuit Evasion, or Playing Kabaddi
- Formulation of a cooperative-confinement-escape problem of multiple cooperative defenders against an evader escaping from a circular region
- Capture of given number of evaders in Pontryagin's nonstationary example
- Evasion in a linear differential game with many pursuers
- Multiple capture of a given number of evaders in the problem of simple pursuit with phase restrictions on timescales
- Cops and robber game on infinite chessboard
- On the problem of pursuing two coordinated evaders in linear recurrent differential games
- Simultaneous multiple capture of rigidly coordinated evaders
- Police and robber game on infinite chessboard
- On a discrete game problem with non-convex control vectograms
- How many lions are needed to clear a grid?
- Multiple capture of given number of evaders in linear recurrent differential games
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