Recommendations
Cites work
- scientific article; zbMATH DE number 3823850 (Why is no real title available?)
- A note on \(k\)-cop, \(l\)-robber games on graphs
- An annotated bibliography on guaranteed graph searching
- Searching and sweeping graphs: a brief survey
- Tarski's fixpoint lemma and combinatorial games
- The capture time of a graph
- Vertex-to-vertex pursuit in a graph
Cited in
(22)- Cops and robber on oriented graphs with respect to push operation
- The optimal capture time of the one-cop-moves game
- scientific article; zbMATH DE number 5989957 (Why is no real title available?)
- A tight lower bound for the capture time of the cops and robbers game
- The capture time of a graph
- The capture time of a planar graph
- Throttling for the game of cops and robbers on graphs
- Game with Slow Pursuers on the Edge Graphs of Regular Simplexes
- Differential Game with Slow Pursuers on the Edge Graph of a Simplex
- Simultaneously moving cops and robbers
- Capture times in the bridge-burning cops and robbers game
- Bounds on the length of a game of cops and robbers
- The capture time of grids
- Capture-time extremal cop-win graphs
- Lower bounds for the capture time: linear, quadratic, and beyond
- The capture time of the hypercube
- The damage throttling number of a graph
- A tight lower bound for the capture time of the cops and robbers game
- The game of overprescribed Cops and Robbers played on graphs
- A pursuit-evasion differential game with slow pursuers on the edge graph of a simplex. I
- The damage number of a graph
- The impact of loops on the game of cops and robbers on graphs
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