Incidence Coloring Game and Arboricity of Graphs

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Abstract: An incidence of a graph G is a pair (v,e) where v is a vertex of G and e an edge incident to v. Two incidences (v,e) and (w,f) are adjacent whenever v=w, or e=f, or vw=e or f. The incidence coloring game [S.D. Andres, The incidence game chromatic number, Discrete Appl. Math. 157 (2009), 1980-1987] is a variation of the ordinary coloring game where the two players, Alice and Bob, alternately color the incidences of a graph, using a given number of colors, in such a way that adjacent incidences get distinct colors. If the whole graph is colored then Alice wins the game otherwise Bob wins the game. The incidence game chromatic number ig(G) of a graph G is the minimum number of colors for which Alice has a winning strategy when playing the incidence coloring game on G. Andres proved that %lceil3/2Delta(G)ceillei_g(G) le 2Delta(G) + 4k - 2foreveryk−degenerategraphG.%Thearboricitya(G)ofagraphGistheminimumnumberofforestsintowhichitssetofedgescanbepartitioned.%IfGisk−degenerate,thena(G) le k le 2a(G) - 1.Weshowinthispaperthati_g(G) le lfloorfrac{3Delta(G) - a(G)}{2} floor + 8a(G) - 2foreverygraphG,wherea(G)standsforthearboricityofG,thusimprovingtheboundgivenbyAndressincea(G) le kforeveryk−degenerategraphG.Sincethereexistsgraphswithi_g(G) ge lceilfrac{3Delta(G)}{2} ceil$, the multiplicative constant of our bound is best possible.












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