Infinite games
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(34)- The treewidth of proofs
- Decoy allocation games on graphs with temporal logic objectives
- A note on the Nash equilibria of some multi-player reachability/safety games
- Some game-theoretic remarks on two-player generalized cops and robbers games
- NP reasoning in the monotone \(\mu\)-calculus
- Linear temporal logic -- from infinite to finite horizon
- Planning for potential: efficient safe reinforcement learning
- A survey on the relationship between the game of cops and robbers and other game representations
- Selfish cops and active robber: multi-player pursuit evasion on graphs
- Games for query inseparability of description logic knowledge bases
- Playing infinite games in finite time.
- Inseparability and conservative extensions of description logic ontologies: a survey
- Simultaneously moving cops and robbers
- Knowledge base exchange: the case of OWL 2 QL
- ATL with Strategy Contexts and Bounded Memory
- Computing Weakest Strategies for Safety Games of Imperfect Information
- Excess games
- Weaves
- Memoryless determinacy of parity games
- Refinement modal logic
- Cops and Robbers on Dynamic Graphs: Offline and Online Case
- On values of games
- Selfish cops and passive robber: qualitative games
- The Simplest Unlimited-Player Game of Skill
- Simulation relations and applications in formal methods
- Realizability problem for constraint LTL
- Totality in arena games
- Arena-independent memory bounds for Nash equilibria in reachability games
- Arena-independent memory bounds for Nash equilibria in reachability games
- TSO games -- on the decidability of safety games under the total store order semantics
- Reachability and safety games under TSO semantics
- TSO games -- on the decidability of safety games under the total store order semantics
- Traces via strategies in two-player games
- Sufficient conditions for reachability in automata networks with priorities
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