Game dynamics, mixed strategies, and gradient systems (Q1089282)

From MaRDI portal





scientific article; zbMATH DE number 4003968
Language Label Description Also known as
default for all languages
No label defined
    English
    Game dynamics, mixed strategies, and gradient systems
    scientific article; zbMATH DE number 4003968

      Statements

      Game dynamics, mixed strategies, and gradient systems (English)
      0 references
      0 references
      1987
      0 references
      Game dynamics, as a branch of frequency-dependent population genetics, leads to replicator equations. If phenotypes correspond to mixed strategies, evolution will affect the frequencies of the phenotypes and of strategies, thus leading to two dynamical models. Some examples, including the sex ratio, are discussed with the help of a non-Euclidean metric leading to a gradient system. With respect to a non-Euclidean metric, such gradient systems occur in several fields of theoretical biology. Examples from population genetics, chemical kinetics and mathematical ecology support the usefulness of such gradients in describing evolutionary optimisation.
      0 references
      Game dynamics
      0 references
      frequency-dependent population genetics
      0 references
      replicator equations
      0 references
      phenotypes
      0 references
      mixed strategies
      0 references
      frequencies of the phenotypes
      0 references
      sex ratio
      0 references
      non-Euclidean metric
      0 references
      gradient system
      0 references
      chemical kinetics
      0 references
      ecology
      0 references
      evolutionary optimisation
      0 references

      Identifiers