An optimal parallel algorithm for triangulating a set of points in the plane (Q1100899)

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An optimal parallel algorithm for triangulating a set of points in the plane
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    An optimal parallel algorithm for triangulating a set of points in the plane (English)
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    1986
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    This paper presents an optimal parallel algorithm for triangulating an arbitrary set of n points in the plane. The algorithm runs in O(log n) time using O(n) space and O(n) processors on a concurrent-read, exclusive-write parallel RAM model (CREW PRAM). The parallel lower bound on triangulation is \(\Omega\) (log n) time so the best possible linear speedup has been achieved. A parallel divide-and-conquer technique of subdividing a problem into \(\sqrt{n}\) subproblems is employed.
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    computatioal geometry
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    convex hull
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    parallel algorithm
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    CREW PRAM
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    lower bound
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    triangulation
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    divide-and-conquer
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