Quaternion calculus as a basic tool in computer graphics (Q1118334)

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Quaternion calculus as a basic tool in computer graphics
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    Quaternion calculus as a basic tool in computer graphics (English)
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    1989
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    The author discusses the use of quarternions in computer graphics. They are shown to be a well suited tool for solving rotation and orientation problems. Two methods for interpolating quarternions based on subdivision schemes for cardinal and tensioned B-splines are presented, which are suitable for the use within a keyframe animation system. Moreover, the use of quarternions in the field of modeling (propagation control graphs) and rendering (Phong shading) is shown.
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    quarternions
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    computer graphics
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    rotation
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    orientation
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    subdivision
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    B- splines
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    animation
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    modeling
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    propagation control graphs
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    rendering
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    Phong shading
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