Output-sensitive algorithm for computing \(\beta\)-skeletons (Q1840767)
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scientific article; zbMATH DE number 1563396
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| English | Output-sensitive algorithm for computing \(\beta\)-skeletons |
scientific article; zbMATH DE number 1563396 |
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Output-sensitive algorithm for computing \(\beta\)-skeletons (English)
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2 September 2001
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A \(\beta\)-skeleton of a planar set of \(n\) points, i.e. the geometric graph obtained by joining the pair of points whose \(\beta\)-neighborhood is empty, can be computed by a standard algorithm in time \(O(n^{5/2}\log n)\). An algorithm is proposed to detect the \(\beta\)-skeleton in time \(O(n\log n+k)\), where \(k\) is the size of the output graph. After the algorithm description, it is proved a theorem concerning the space and time necessary to perform the algorithm.
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\(\beta\)-skeleton
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planar set of points
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computational geometry
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algorithms
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performance
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0.8665441274642944
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0.8435619473457336
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0.8260957598686218
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0.824576735496521
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0.817427933216095
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