Method for real-time simulation of haptic interaction with deformable objects using GPU-based parallel computing and homogeneous hexahedral elements (Q2176253)

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scientific article; zbMATH DE number 7195841
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    Method for real-time simulation of haptic interaction with deformable objects using GPU-based parallel computing and homogeneous hexahedral elements
    scientific article; zbMATH DE number 7195841

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      Method for real-time simulation of haptic interaction with deformable objects using GPU-based parallel computing and homogeneous hexahedral elements (English)
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      4 May 2020
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      haptic interactive simulation
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      finite element method
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      moving-least-squares function
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      efficient collision model
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