Digitized rotations of 12 neighbors on the triangular grid (Q2202520)

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Digitized rotations of 12 neighbors on the triangular grid
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    Digitized rotations of 12 neighbors on the triangular grid (English)
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    18 September 2020
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    Geometric transformations are usually defined in a continuous way and are always bijections in the Euclidean space. However, in different applications we are interested in digitized variants of these transformations applied to digital grids. Such variants have different properties and they are, usually, not injective or not surjective. So, in this paper the digitized rotations of the 12-neighborhood on the triangular grid are shown. In particular, different rotation centers are considered with respect to the corresponding main pixel. The angles of all locally bijective and non-bijective rotations are described in detail. From the considerations presented in this paper it follows that the triangular grid can have better performance than the square grid. This paper will be helpfull especially for practicioners working on the triangular grid.
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    digital geometry
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    digital image processing
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    discretized rotations
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    discrete motions
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    triangular grid
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    neighborhood maps
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