Myerson values for games with fuzzy communication structure (Q2450631)

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Myerson values for games with fuzzy communication structure
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    Myerson values for games with fuzzy communication structure (English)
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    14 May 2014
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    The authors generalize the notion of Myerson value [\textit{R. B. Myerson}, Math. Oper. Res. 2, 225--229 (1977; Zbl 0402.90106)] to the fuzzy case. The payoff vectors depend on the partition by levels of used the structure. The specific fuzzy allocation rules are explicitly defined for every partition selection over the fuzzy communication structures. The authors study several options of partition selections for fuzzy graphs based on the proportional model [\textit{D. Butnariu}, Fuzzy Sets Syst. 4, 63--72 (1980; Zbl 0442.90112)] and the Choquet model [\textit{M. Tsurumi} et al., Eur. J. Oper. Res. 129, No. 3, 596--618 (2001; Zbl 1125.91313)]. Some ways for determining fuzzy Myerson values are shown for different players' behaviors.
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    game theory
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    fuzzy sets
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    fuzzy graphs
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    Shapley value
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