A Petri net-based framework for realistic project management and scheduling: an application in animation and videogames (Q342185)
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scientific article
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English | A Petri net-based framework for realistic project management and scheduling: an application in animation and videogames |
scientific article |
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A Petri net-based framework for realistic project management and scheduling: an application in animation and videogames (English)
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17 November 2016
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project scheduling
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Petri nets
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animation and videogames
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simulation
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