A Petri net-based framework for realistic project management and scheduling: an application in animation and videogames
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Publication:342185
DOI10.1016/j.cor.2015.08.011zbMath1349.90380MaRDI QIDQ342185
Lionel Amodeo, Gonzalo Mejía, Karen Niño, Carlos Montoya, María Angélica Sánchez, Jorge Palacios
Publication date: 17 November 2016
Published in: Computers \& Operations Research (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.cor.2015.08.011
90B35: Deterministic scheduling theory in operations research
90C59: Approximation methods and heuristics in mathematical programming