A Petri net-based framework for realistic project management and scheduling: an application in animation and videogames
DOI10.1016/J.COR.2015.08.011zbMATH Open1349.90380OpenAlexW1759846522MaRDI QIDQ342185FDOQ342185
Authors: Gonzalo Mejía, Karen Niño, Carlos Montoya, María Angélica Sánchez, Jorge Palacios, Lionel Amodeo
Publication date: 17 November 2016
Published in: Computers \& Operations Research (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.cor.2015.08.011
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Cites Work
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- Deadlock-free scheduling in flexible manufacturing systems using Petri nets
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