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scientific article; zbMATH DE number 1149743
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scientific article; zbMATH DE number 1149743 |
Statements
31 October 1999
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pursuit
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evasion
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searching on graphs
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0.902166783809662
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0.8968662619590759
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0.8781996965408325
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The following kind of pursuit-evasion game on a finite connected graph \(\Gamma\) in \(\mathbb{R}^3\) is studied: There is a single evader with maximum speed \(\mu\), and \(n\) pursuers with maximum speed 1 who cannot ``see'' the evader but succeed in capturing it if one of them comes within a distance \(\varepsilon\) of it. The problem is to determine the minimum number \(S^{\varepsilon}_{\mu}(\Gamma)\) of pursuers for which the pursuers can be certain of capturing the evader. The graphs considered here are \(T, C\) and \(O\), the graphs consisting of all edges and vertices of a tetrahedron, cube and octahedron, respectively. With \(\Gamma=T, C\) or \(O\), the numbers \(S_{\infty}^{\varepsilon}(\Gamma)\) are found for all \(\varepsilon>0\), and \(S_{\mu}^0(\Gamma)\) for all \(\mu\geq 1\). Also it is shown that \(S_{\mu}^0(T)\leq 2\) for \(\mu\leq{1\over 3}\), \(S_{\mu}^0(C)\leq 3\) for \(\mu\leq 0.5\) and \(S_{\mu}^0(C)\leq 2\) for \(\mu\leq 0.2\). The paper concludes with some conjectures as open problems. For the entire collection see [Zbl 0879.00031].
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