No label defined (Q4390445)

From MaRDI portal

!

This is the item page for this Wikibase entity, intended for internal use and editing purposes. Please use the normal view instead:

scientific article; zbMATH DE number 1156311
Language Label Description Also known as
default for all languages
No label defined
    English
    No label defined
    scientific article; zbMATH DE number 1156311

      Statements

      26 May 1998
      0 references
      multithread
      0 references
      Win32
      0 references
      Win32GUI
      0 references
      Win32API
      0 references
      encapsulation
      0 references
      object-oriented
      0 references
      exception handling
      0 references
      debugging
      0 references
      mutual exclusion
      0 references
      starvation
      0 references
      semaphore
      0 references
      priority
      0 references
      deadlock
      0 references
      process
      0 references
      kernel
      0 references
      C++
      0 references
      pipe
      0 references
      class
      0 references
      hierarchy
      0 references
      DLL
      0 references
      synchronization
      0 references
      window
      0 references
      user interface
      0 references
      The book is a comprehensive presentation of multithread programming on Win32 platforms. It is accompanied by a CD-ROM containing all sample programs and complete online documentation for the libraries. The content is organized in 15 chapters covering a great variety of topics, from basic multithread terminology and concepts to complex Win32 GUI applications. The first seven chapters describe the principles of multithreaded operating systems, the Win32 API functions, a wrapper library and some objects useful in multithreaded programming. The chapters 8, 9, and 10 focuses on how to leverage multithreading to write robust, efficient and well-behaved Win32 applications. Chapter 11 covers the use of DLLs in the Win32 environment. Chapters 12 and 13 discusses the complexities involved with graphical user interface (GUI) programming in a multithreaded application. Chapter 14 deals with the issues involved with handling exceptions in multithreaded environment. Chapter 15 presents some tricks and tips useful in debugging multithreaded programs. The book is aimed both at programmers interested to learn mutithreaded programming and experienced programmers interested to know more about Win32 API under Windows 95 and Windows NT.
      0 references

      Identifiers