Hierarchical decompositions and circular ray shooting in simple polygons (Q705130)

From MaRDI portal

!

This is the item page for this Wikibase entity, intended for internal use and editing purposes. Please use the normal view instead:

scientific article; zbMATH DE number 2130997
Language Label Description Also known as
default for all languages
No label defined
    English
    Hierarchical decompositions and circular ray shooting in simple polygons
    scientific article; zbMATH DE number 2130997

      Statements

      Hierarchical decompositions and circular ray shooting in simple polygons (English)
      0 references
      0 references
      0 references
      0 references
      0 references
      25 January 2005
      0 references
      A new hierarchical decomposition of a simple polygon is proposed, whose regions have at most three neighbors. The construction of the hierarchy of logarithmic depth and linear size is based on the trapezoidal map (vertical decomposition) of the polygon. As application, circular ray shooting queries in a simple polygon of \(n\) vertices can be answered in \(O\left( \log ^{2}n\right) \) query time, with \(O\left( n\log n\right) \) space and \(O\left( n\log ^{2}n\right) \) preprocessing time, improving over previous results in the literature. A data structure with optimal query time \(O\left( \log n\right) \) \ and optimal size \(O\left( n\right) \) is obtained for fixed-radius circular ray shooting.
      0 references
      hierarchical decomposition
      0 references
      data structure
      0 references
      circular ray shooting
      0 references
      polygon
      0 references

      Identifiers