Infinite asymptotic games (Q734600)

From MaRDI portal





scientific article
Language Label Description Also known as
default for all languages
No label defined
    English
    Infinite asymptotic games
    scientific article

      Statements

      Infinite asymptotic games (English)
      0 references
      0 references
      13 October 2009
      0 references
      This paper uses descriptive set theory techniques to carefully study certain two player games played on Banach spaces, characterizing when I or II has a winning strategy. These games have been used to establish certain embedding results [see \textit{E.\,W.\thinspace Odell} and \textit{T.\,Schlumprecht}, ``Embedding into Banach spaces with finite dimensional decompositions'', RACSAM, Rev.\ R.\ Acad.\ Cienc.\ Exactas Fís.\ Nat., Ser.\,A Math.\ 100, No.\,1--2, 295--323 (2006; Zbl 1118.46018)] in Banach space theory. Let \(E\) be a vector space with a basis \((e_i)\). The infinite asymptotic game (IAG) on \(E\) is between two players I and II. I plays first and chooses \(n_0 \in\mathbb N\). II chooses \(0\neq x_0 > n_0\), i.e., \(x_0\in \text{span}(e_i)_{i>n_0}\). I chooses \(n_1 \in \mathbb N\) and II chooses \(0\neq x_1 >n_1\) and so on. The block sequence \((x_n)_{n\in\mathbb N}\) is the outcome of the game. The author defines a second game, the subsequence game (SG) on \(E\) as follows. II begins by choosing \(0\neq x_0\in \text{span}(e_i)\) and \(I\) chooses \(\varepsilon_0 \in \{0,1\}\). Plays alternate thusly. The outcome is \((x_n)_{n\in A}\) where \(n\in A \Leftrightarrow \varepsilon_n=1\). It is proved (Theorem~2.1) that for any \(\mathbb A \subseteq E^\infty\), I (resp.,~II) has a winning strategy to force the outcome to lie in \(\mathbb A\) in the IAG iff I (resp.,~II) has a winning strategy to force the outcome to lie in \(\mathbb A\) in SG. The IAG and SG are also considered when \(E\) is a Banach space with Schauder basis \((e_i)\) and II is required to select normalized vectors. The above equivalence still holds. It is proved in Theorem~2.2 that if \(\mathbb A \subseteq bb(e_i)\), the normalized block bases of \((e_i)\), is analytic then for all \(\Delta >0\), II has a winning strategy in (IAG) to force the outcome to line in \(\mathbb A_\Delta \Leftrightarrow\) for all \(\Delta >0\) there exists a block tree \(T\) with \([T] \subseteq \mathbb A_\Delta\). Here, \(\Delta = (\delta_i)\) is a null sequence in \(\mathbb R^+\) and \[ \mathbb A_\Delta = \{(y_i) \in bb(e_i) : \exists\;(x_i) \in \mathbb A\;,\;\|x_i-y_i\| < \delta_i \;\forall\;i\}\;. \] \([T]\) is the set of branches of \(T\). More results of this type are given and then applications are presented. In particular, we have Corollary~4.5 which gives precise conditions for when I has a winning strategy in the IA \(\Delta\)-Game for \(\text{int}_\Delta(\mathbb B)\) where \(\mathbb B\subseteq S_E^\infty\) is coanalytic. This game is suitable for applications to subspaces of spaces with an FDD where precise block sequences cannot be chosen. An application given is that, if \(E\) is a separable reflexive Banach space and any weakly null tree in \(S_E\) has a branch \((x_i)\) which is subsymmetric (even in the conditional sense), then \(E\) embeds into an \(\ell_p\)-sum of finite-dimensional spaces for some \(1<p<\infty\). This extends results of [\textit{E.\,W.\thinspace Odell} and \textit{T.\,Schlumprecht}, ``Trees and branches in Banach spaces'', Trans.\ Am.\ Math.\ Soc.\ 354, No.\,10, 4085--4108 (2002; Zbl 1023.46014)], for which the relevant game is closed.
      0 references
      infinite asymptotic games
      0 references
      extraction of subsequences
      0 references
      weakly null trees
      0 references
      subsequence game
      0 references
      block trees
      0 references

      Identifiers

      0 references
      0 references
      0 references
      0 references
      0 references
      0 references
      0 references
      0 references