Modeling factions for `effects based operations'. II. Behavioral game theory (Q928130)

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Modeling factions for `effects based operations'. II. Behavioral game theory
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    Modeling factions for `effects based operations'. II. Behavioral game theory (English)
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    11 June 2008
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    Political simulation
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    Agent-based models
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    Game theory
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    Validation
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    Policy analysis tools
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