Mean Field for Markov Decision Processes: From Discrete to Continuous Optimization
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(26)- The complexity of synchronizing Markov decision processes
- Distributed control of multi-agent systems with random parameters and a major agent
- A mean field absorbing control model for interacting objects systems
- A mean field approach for discounted zero-sum games in a class of systems of interacting objects
- Approximation and mean field control of systems of large populations
- Game-theoretic frameworks for epidemic spreading and human decision-making: a review
- A mean field capital accumulation game with HARA utility
- A limit theorem for Markov decision processes
- Mean field Markov decision processes
- Mean field stochastic games with discrete states and mixed players
- Nonlinear Markov processes in big networks
- Discrete-time control for systems of interacting objects with unknown random disturbance distributions: a mean field approach
- An overview for Markov decision processes in queues and networks
- Control to flocking of the kinetic Cucker-Smale model
- Nonlinear diffusions and stable-like processes with coefficients depending on the median or var
- The mean-field computation in a supermarket model with server multiple vacations
- Control systems of interacting objects modeled as a game against nature under a mean field approach
- Extremal shift rule for continuous-time zero-sum Markov games
- Mean-field-game model of corruption
- Stochastic Mitra-Wan forestry models analyzed as a mean field optimal control problem
- On the control of density-dependent stochastic population processes with time-varying behavior
- Model-free mean-field reinforcement learning: mean-field MDP and mean-field Q-learning
- A mean field approach for optimization in discrete time
- Continuous-time mean field Markov decision models
- Recent developments in machine learning methods for stochastic control and games
- Large population discounted zero-sum games with unknown disturbance distribution: a mean-field approach
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