Multiple scattering in random mechanical systems and diffusion approximation

From MaRDI portal



Abstract: This paper is concerned with stochastic processes that model multiple (or iterated) scattering in classical mechanical systems of billiard type, defined below. From a given (deterministic) system of billiard type, a random process with transition probabilities operator P is introduced by assuming that some of the dynamical variables are random with prescribed probability distributions. Of particular interest are systems with weak scattering, which are associated to parametric families of operators P_h, depending on a geometric or mechanical parameter h, that approaches the identity as h goes to 0. It is shown that (P_h -I)/h converges for small h to a second order elliptic differential operator L on compactly supported functions and that the Markov chain process associated to P_h converges to a diffusion with infinitesimal generator L. Both P_h and L are selfadjoint (densely) defined on the space L2(H,{eta}) of square-integrable functions over the (lower) half-space H in R^m, where {eta} is a stationary measure. This measure's density is either (post-collision) Maxwell-Boltzmann distribution or Knudsen cosine law, and the random processes with infinitesimal generator L respectively correspond to what we call MB diffusion and (generalized) Legendre diffusion. Concrete examples of simple mechanical systems are given and illustrated by numerically simulating the random processes.


The paper addresses emergent random processes (diffusion limits) that model multiple scattering events in classical dynamical systems of billiard type. Examples considered are: (i) weak scattering between two parallel plates, (ii) scattering on a rough surface. The convergence of associated random map operators to a second-order elliptic differential operator on compactly supported functions is analyzed. It is shown that the associated Markov chain process converges to a diffusion and its generator is derived. Stationary measures are identified as Maxwell-Boltzmann and Knudsen cosine distributions. The approximating diffusion processes are specified as the Maxwell-Boltzmann (post-collision) diffusion and generalized Legendre diffusion. Numerical simulations are implemented to give a visual picture of dynamical phenomena at hand.











This page was built for publication: Multiple scattering in random mechanical systems and diffusion approximation

Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q382279)