Non-interactive universal arguments
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Recommendations
- Universal Arguments and their Applications
- Non-interactive batch arguments for NP from standard assumptions
- Separating succinct non-interactive arguments from all falsifiable assumptions
- From extractable collision resistance to succinct non-interactive arguments of knowledge, and back again
- The hunting of the SNARK
Cites work
- scientific article; zbMATH DE number 708802 (Why is no real title available?)
- scientific article; zbMATH DE number 2019635 (Why is no real title available?)
- scientific article; zbMATH DE number 7650354 (Why is no real title available?)
- A Pseudorandom Generator from any One-way Function
- A simple construction of iO for Turing machines
- Adaptively secure and succinct functional encryption: improving security and efficiency, simultaneously
- Batch arguments for \textsf{NP} and more from standard bilinear group assumptions
- Collision-resistance from multi-collision-resistance
- Concurrent Nonmalleable Commitments
- Delegation with updatable unambiguous proofs and PPAD-hardness
- How easy is local search?
- How to delegate computations
- How to delegate computations publicly
- Improved delegation of computation using fully homomorphic encryption
- Incrementally Verifiable Computation or Proofs of Knowledge Imply Time/Space Efficiency
- Indistinguishability Obfuscation for RAM Programs and Succinct Randomized Encodings
- Multi-collision resistance: a paradigm for keyless hash functions
- Non-interactive batch arguments for NP from standard assumptions
- Non-interactive delegation and batch NP verification from standard computational assumptions
- On distributional collision resistant hashing
- On the complexity of k-SAT
- On the complexity of the parity argument and other inefficient proofs of existence
- PPAD is as hard as LWE and iterated squaring
- Resolving the Simultaneous Resettability Conjecture and a New Non-Black-Box Simulation Strategy
- Revisiting the Cryptographic Hardness of Finding a Nash Equilibrium
- SNARGs for bounded depth computations and PPAD hardness from sub-exponential LWE
- Separating succinct non-interactive arguments from all falsifiable assumptions
- Succinct garbling schemes from functional encryption through a local simulation paradigm
- The complexity of gradient descent: CLS = PPAD ∩ PLS
- Time-lock puzzles from randomized encodings
- Universal Arguments and their Applications
- Which problems have strongly exponential complexity?
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