Object-oriented computer simulation of discrete-event systems

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In Chapter 1 the basic definitions associated with discrete event systems and their simulation model are introduced. Chapter 2 introduces the most popular concept of constructing simulation models by using an event-scheduling principle. As a run-time efficiency of the event-scheduling approach rests on implementation of future even sets, a comprehensive survey of data structures that can be employed to realize these sets is provided in Chapter 3. Chapter 4 introduces another paradigmatic modelling approach. It is based on a concept of process being a sequence of events. Chapter 5 concerns the generation of pseudo-random numbers. It includes the basic congruential schemes used to produce uniformly distributed random numbers as well as a discussion of some common test employed to evaluate their properties. The second part of this chapter comprises a detailed survey of the most commonly used techniques and algorithms to generate nonuniform variables. The aim of chapters 6 and 7 is to describe various aspects of the statistical treatment of simulation inputs and outputs. Chapter 8 presents complete examples of simulation models. Chapter 9 summarises the methods and techniques presented in the book and surveys selected elements of the simulation methodology.




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