Operating systems. An advanced course
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(33)- Reducing the blocking in two-phase commit with backup sites
- Dynamic cycle detection
- A technique for constructing highly available services
- Introduction to the theory of nested transactions
- Hybrid concurrency control for abstract data types
- Conceptual level concurrency control of relational update transactions
- Increasing the resilience of distributed and replicated database systems
- A computer scientist looks at game theory.
- \(\mathrm {TM}^{2}\mathrm {C}\): a software transactional memory for many-cores
- On the logical unsolvability of the Gettier problem
- Efficiency and equilibrium in the electronic mail game; the general case
- The Bancomat problem: An example of resource allocation in a partitionable asynchronous system
- Booting clock synchronization in partially synchronous systems with hybrid process and link failures
- Knowledge, behavior, and rationality: rationalizability in epistemic games
- Global synchronization and consensus using beeps in a fault-prone multiple access channel
- Propositional Dynamic Logic as a Logic of Belief Revision
- Aneris: a mechanised logic for modular reasoning about distributed systems
- Consensus in Data Management: From Distributed Commit to Blockchain
- Introduction (to the special issue on: Economics and artificial intelligence)
- Coordinated action in the electronic mail game
- AbU: a calculus for distributed event-driven programming with attribute-based interaction
- The inherent cost of strong-partial view-synchronous communication
- METRICS FOR FORMAL STRUCTURES, WITH AN APPLICATION TO KRIPKE MODELS AND THEIR DYNAMICS
- Common ground in non-face-to-face communication: \textit{in sensu diviso} or \textit{in sensu composito}
- Randomization can be a healer: consensus with dynamic omission failures
- The impact of recovery on concurrency control
- Synchronous consensus under hybrid process and link failures
- Design of transaction commitment protocols
- Multi-version concurrency control scheme for a database system
- How to safely close a discussion
- Exploiting logical structures in replicated databases
- Two phase gossip: Managing distributed event histories
- Efficient communication in the electronic mail game
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