Optimal work extraction and the minimum description length principle
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Abstract: We discuss work extraction from classical information engines (e.g., Szil'ard) with -particles, partitions, and initial arbitrary non-equilibrium states. In particular, we focus on their {em optimal} behaviour, which includes the measurement of a set of quantities with a feedback protocol that extracts the maximal average amount of work. We show that the optimal non-equilibrium state to which the engine should be driven before the measurement is given by the normalised maximum-likelihood probability distribution of a statistical model that admits as sufficient statistics. Furthermore, we show that the minimax universal code redundancy associated to this model, provides an upper bound to the work that the demon can extract on average from the cycle, in units of . We also find that, in the limit of large, the maximum average extracted work cannot exceed , i.e. one half times the Shannon entropy of the measurement. Our results establish a connection between optimal work extraction in stochastic thermodynamics and optimal universal data compression, providing design principles for optimal information engines. In particular, they suggest that: (i) optimal coding is thermodynamically efficient, and (ii) it is essential to drive the system into a critical state in order to achieve optimal performance.
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Cited in
(11)- Extending the principle of minimum generalized work
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- Reversible heat engines: bounds on estimated efficiency from inference
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- Sequence complexity and work extraction
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- scientific article; zbMATH DE number 4012474 (Why is no real title available?)
- Energy extraction of a chaotic system in a cyclic process: a Szilárd engine perspective
- Total cost of operating an information engine
- Optimizing non-ergodic feedback engines
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