Parallel triangulation of a polygon in two calls to the trapezoidal map
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We give a parallel method for triangulating a simple polygon by two (parallel) calls to the trapezoidal map computation. The method is simpler and more elegant than previous methods. Along the way we obtain an interesting partition of one-sided monotone polygons. Using the best known trapezoidal map algorithm, ours run in time O(log n) using O(n) CREW PRAM processors.
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Cites work
Cited in
(17)- Optimal parallel algorithms for point-set and polygon problems
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