| Publication | Date of Publication | Type |
|---|
| From loom spaces to veering triangulations | 2024-08-28 | Paper |
| A mathematical overview and some applications of gear design | 2024-01-18 | Paper |
| Surfaces in The Tesseract | 2023-11-11 | Paper |
| Non-standard bi-orders on punctured torus bundles | 2023-10-20 | Paper |
| Cohomology fractals, Cannon–Thurston maps, and the geodesic flow | 2022-12-08 | Paper |
| Ray-Marching Thurston Geometries | 2022-12-08 | Paper |
| Ars Mathemalchemica: From Math to Art and Back Again | 2022-08-31 | Paper |
| Rolling Acrobatic Apparatus | 2022-02-15 | Paper |
| From loom spaces to veering triangulations | 2021-08-23 | Paper |
| Ray-marching Thurston geometries | 2020-10-29 | Paper |
| Cohomology fractals, Cannon-Thurston maps, and the geodesic flow | 2020-10-12 | Paper |
| Traversing three-manifold triangulations and spines | 2020-06-18 | Paper |
| Essential loops in taut ideal triangulations | 2020-04-07 | Paper |
| Non-Euclidean Virtual Reality IV: Sol | 2020-02-02 | Paper |
| Non-Euclidean Virtual Reality III: Nil | 2020-02-02 | Paper |
| Cohomology fractals | 2020-02-01 | Paper |
| From veering triangulations to link spaces and back again | 2019-10-31 | Paper |
| Visualizing hyperbolic honeycombs | 2019-02-21 | Paper |
| Connectivity of triangulations without degree one edges under 2-3 and 3-2 moves | 2017-11-08 | Paper |
| Non-euclidean virtual reality II: explorations of $\mathbb{H}^2\times\mathbb{E}$ | 2017-02-16 | Paper |
| Non-euclidean virtual reality I: explorations of $\mathbb{H}^3$ | 2017-02-13 | Paper |
| Conformally correct tilings | 2016-12-25 | Paper |
| Triangulations of \(3\)-manifolds with essential edges | 2016-10-05 | Paper |
| Visualizing mathematics with 3D printing | 2016-08-10 | Paper |
| Puzzling the 120-cell | 2016-06-15 | Paper |
| Non-geometric veering triangulations | 2016-04-19 | Paper |
| Pseudo-developing maps for ideal triangulations I: Essential edges and generalised hyperbolic gluing equations | 2016-04-06 | Paper |
| Developing fractal curves | 2015-12-01 | Paper |
| 1-efficient triangulations and the index of a cusped hyperbolic 3-manifold | 2015-11-03 | Paper |
| Hypernom: Mapping VR Headset Orientation to S^3 | 2015-07-21 | Paper |
| Collection of abstracts of the Workshop on Triangulations in Geometry and Topology at CG Week 2014 in Kyoto | 2014-06-02 | Paper |
| Triple gear | 2013-04-25 | Paper |
| 3D printing for mathematical visualisation | 2013-02-15 | Paper |
| A generalisation of the deformation variety | 2013-01-07 | Paper |
| Triangulations of hyperbolic 3-manifolds admitting strict angle structures | 2013-01-04 | Paper |
| Fractal graphs by iterated substitution | 2012-10-16 | Paper |
| Sculptures in S^3 | 2012-04-22 | Paper |
| Veering triangulations admit strict angle structures | 2012-01-12 | Paper |
| Detection of incompressible surfaces in hyperbolic punctured torus bundles | 2011-11-30 | Paper |
| Incompressible surfaces in handlebodies and boundary reducible 3-manifolds | 2011-03-03 | Paper |
| On spun-normal and twisted squares surfaces | 2009-11-24 | Paper |
| From veering triangulations to dynamic pairs | N/A | Paper |
| Oriented and Non-oriented Cubical Surfaces in The Penteract | N/A | Paper |
| Connecting essential triangulations I: via 2-3 and 0-2 moves | N/A | Paper |