Benjamin Monmege

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List of research outcomes

This list is not complete and representing at the moment only items from zbMATH Open and arXiv. We are working on additional sources - please check back here soon!

PublicationDate of PublicationType
Regular \(\mathcal{D}\)-length: a tool for improved prefix-stable forward Ramsey factorisations
Information Processing Letters
2024-09-11Paper
Decidability of one-clock weighted timed games with arbitrary weights2024-08-13Paper
scientific article; zbMATH DE number 7830362 (Why is no real title available?)
(available as arXiv preprint)
2024-04-10Paper
Robust controller synthesis in timed Büchi automata: a symbolic approach
Computer Aided Verification
2024-02-16Paper
Optimal controller synthesis for timed systems
Logical Methods in Computer Science
2023-08-26Paper
Dynamics on Games: Simulation-Based Techniques and Applications to Routing
(available as arXiv preprint)
2023-02-03Paper
Timed-automata-based verification of MITL over signals
1515.68173
2023-02-03Paper
scientific article; zbMATH DE number 7577581 (Why is no real title available?)
(available as arXiv preprint)
2022-08-30Paper
scientific article; zbMATH DE number 7577581 (Why is no real title available?)2022-08-30Paper
Determinisation of finitely-ambiguous copyless cost register automata2022-07-21Paper
Symbolic Approximation of Weighted Timed Games
(available as arXiv preprint)
2022-07-21Paper
Reaching Your Goal Optimally by Playing at Random with No Memory
(available as arXiv preprint)
2022-07-18Paper
\textsc{MightyL}: a compositional translation from MITL to timed automata2022-07-01Paper
A unifying survey on weighted logics and weighted automata. Core weighted logic: minimal and versatile specification of quantitative properties
Soft Computing
2018-10-22Paper
Interval iteration algorithm for MDPs and IMDPs
Theoretical Computer Science
2018-06-05Paper
Logical characterization of weighted pebble walking automata
Proceedings of the Joint Meeting of the Twenty-Third EACSL Annual Conference on Computer Science Logic (CSL) and the Twenty-Ninth Annual ACM/IEEE Symposium on Logic in Computer Science (LICS)
2018-04-23Paper
Real-time synthesis is hard!
Lecture Notes in Computer Science
2018-02-16Paper
To reach or not to reach? Efficient algorithms for total-payoff games
(available as arXiv preprint)
2017-09-12Paper
Simple priced timed games are not that simple
(available as arXiv preprint)
2017-07-13Paper
Quantitative games under failures
(available as arXiv preprint)
2017-07-13Paper
Optimal reachability in divergent weighted timed games
Lecture Notes in Computer Science
2017-05-19Paper
Pseudopolynomial iterative algorithm to solve total-payoff games and min-cost reachability games
Acta Informatica
2017-04-03Paper
Reachability in MDPs: refining convergence of value iteration
Lecture Notes in Computer Science
2015-10-28Paper
A robust class of data languages and an application to learning
Logical Methods in Computer Science
2015-01-15Paper
Adding negative prices to priced timed games
CONCUR 2014 – Concurrency Theory
2014-09-15Paper
Pebble weighted automata and weighted logics
ACM Transactions on Computational Logic
2014-07-17Paper
Adding pebbles to weighted automata: easy specification \& efficient evaluation
Theoretical Computer Science
2014-04-29Paper
A fresh approach to learning register automata
Developments in Language Theory
2013-06-28Paper
Weighted specifications over nested words
Lecture Notes in Computer Science
2013-03-18Paper
A probabilistic Kleene theorem
Automated Technology for Verification and Analysis
2012-11-21Paper
Bounded underapproximations
Formal Methods in System Design
2012-09-27Paper
Adding pebbles to weighted automata
Implementation and Application of Automata
2012-09-20Paper
Pebble weighted automata and transitive closure logics
Automata, Languages and Programming
2010-09-07Paper


Research outcomes over time


This page was built for person: Benjamin Monmege