Pseudopolynomial iterative algorithm to solve total-payoff games and min-cost reachability games
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Publication:520343
DOI10.1007/s00236-016-0276-zzbMath1362.68203OpenAlexW2364159064MaRDI QIDQ520343
Thomas Brihaye, Gilles Geeraerts, Benjamin Monmege, Axel Haddad
Publication date: 3 April 2017
Published in: Acta Informatica (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00236-016-0276-z
Analysis of algorithms (68W40) Nonnumerical algorithms (68W05) Games involving graphs (91A43) Models and methods for concurrent and distributed computing (process algebras, bisimulation, transition nets, etc.) (68Q85)
Related Items (7)
Optimal controller synthesis for timed systems ⋮ Computing branching distances with quantitative games ⋮ Optimal Reachability in Divergent Weighted Timed Games ⋮ Unnamed Item ⋮ On relevant equilibria in reachability games ⋮ Reaching Your Goal Optimally by Playing at Random with No Memory ⋮ Symbolic Approximation of Weighted Timed Games
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