A combinatorial strongly subexponential strategy improvement algorithm for mean payoff games
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Publication:867862
DOI10.1016/j.dam.2006.04.029zbMath1176.68087OpenAlexW2114657710MaRDI QIDQ867862
Sergei Vorobyov, Henrik Björklund
Publication date: 19 February 2007
Published in: Discrete Applied Mathematics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.dam.2006.04.029
cyclic gameergodic partitioniterative improvementcombinatorial linear programminglongest shortest pathmean payoff gameparity gamerandomized subexponential algorithm
Analysis of algorithms and problem complexity (68Q25) Noncooperative games (91A10) 2-person games (91A05) Games involving graphs (91A43) Graph algorithms (graph-theoretic aspects) (05C85)
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