Combinatorial structure and randomized subexponential algorithms for infinite games
DOI10.1016/J.TCS.2005.07.041zbMATH Open1086.68085OpenAlexW2155388558MaRDI QIDQ817809FDOQ817809
Henrik Björklund, Sergei Vorobyov
Publication date: 20 March 2006
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.tcs.2005.07.041
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randomized algorithmsparity gamespseudo-Boolean optimizationmean payoff gamescombinatorial linear programmingcompletely unimodal functionssimple stochastic games
Randomized algorithms (68W20) Specification and verification (program logics, model checking, etc.) (68Q60) Stochastic games, stochastic differential games (91A15)
Cites Work
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Cited In (19)
- Continuous Positional Payoffs
- Fixpoint Theory -- Upside Down
- Constraint Satisfaction Problems over Numeric Domains
- Cyclic games and linear programming
- Automatizability and Simple Stochastic Games
- Mean-payoff games and propositional proofs
- Extended Sprague–Grundy theory for locally finite games, and applications to random game-trees
- Thick Subtrees, Games and Experiments
- A randomized subexponential algorithm for parity games
- Fixpoint theory -- upside down
- A pseudo-polynomial algorithm for mean payoff stochastic games with perfect information and few random positions
- Parity game reductions
- Gillies and Miller's Subrelations of a Relation over an Infinite Set of Alternatives: General Results and Applications to Voting Games
- Title not available (Why is that?)
- A convex programming-based algorithm for mean payoff stochastic games with perfect information
- A combinatorial strongly subexponential strategy improvement algorithm for mean payoff games
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- A nested family of \(k\)-total effective rewards for positional games
- The GKK algorithm is the fastest over simple mean-payoff games
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