Parity game reductions

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Publication:1656552

DOI10.1007/S00236-017-0301-XzbMATH Open1398.68337arXiv1603.06422OpenAlexW2311027344WikidataQ59514724 ScholiaQ59514724MaRDI QIDQ1656552FDOQ1656552


Authors: Sjoerd Cranen, Jeroen J. A. Keiren, T. A. C. Willemse Edit this on Wikidata


Publication date: 10 August 2018

Published in: Acta Informatica (Search for Journal in Brave)

Abstract: Parity games play a central role in model checking and satisfiability checking. Solving parity games is computationally expensive, among others due to the size of the games, which, for model checking problems, can easily contain 109 vertices or beyond. Equivalence relations can be used to reduce the size of a parity game, thereby potentially alleviating part of the computational burden. We reconsider (governed) bisimulation and (governed) stuttering bisimulation, and we give detailed proofs that these relations are equivalences, have unique quotients and they approximate the winning regions of parity games. Furthermore, we present game-based characterisations of these relations. Using these characterisations our equivalences are compared to relations for parity games that can be found in the literature, such as direct simulation equivalence and delayed simulation equivalence. To complete the overview we develop coinductive characterisations of direct- and delayed simulation equivalence and we establish a lattice of equivalences for parity games.


Full work available at URL: https://arxiv.org/abs/1603.06422




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