Graph algorithms (graph-theoretic aspects) (05C85) Graph theory (including graph drawing) in computer science (68R10) Graph representations (geometric and intersection representations, etc.) (05C62) Applications of graph theory to circuits and networks (94C15) Hardware implementations of nonnumerical algorithms (VLSI algorithms, etc.) (68W35)
Abstract: Over the past twenty years, rectangle visibility graphs have generated considerable interest, in part due to their applicability to VLSI chip design. Here we study unit rectangle visibility graphs, with fixed dimension restrictions more closely modeling the constrained dimensions of gates and other circuit components in computer chip applications. A graph is a unit rectangle visibility graph (URVG) if its vertices can be represented by closed unit squares in the plane with sides parallel to the axes and pairwise disjoint interiors, in such a way that two vertices are adjacent if and only if there is a non-degenerate horizontal or vertical band of visibility joining the two rectangles. Our results include necessary and sufficient conditions for , , and trees to be URVGs, as well as a number of general edge bounds.
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