An efficient surface algorithm for random-particle simulation of vorticity and heat transport
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Cites work
- scientific article; zbMATH DE number 3245332 (Why is no real title available?)
- scientific article; zbMATH DE number 3392186 (Why is no real title available?)
- A method of local corrections for computing the velocity field due to a distribution of vortex blobs
- Accuracy of the random vortex method for a problem with non-smooth initial conditions
- Flow past an impulsively started circular cylinder
- Grid-free simulation of diffusion using random wall methods
- High order accurate vortex methods with explicit velocity kernels
- Hydrodynamics in two dimensions and vortex theory
- Numerical Study of Incompressible Slightly Viscous Flow Past Blunt Bodies and Airfoils
- Numerical simulation of hydrodynamics by the method of point vortices
- On Vortex Methods
- Vectorizing the interpolation routines of particle-in-cell codes
- Vortex methods for flow simulation
- Vortex sheet approximation of boundary layers
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