On the best case performance of hit and run methods for detecting necessary constraints
DOI10.1007/BF01586052zbMATH Open0746.65053OpenAlexW2015181134MaRDI QIDQ1186280FDOQ1186280
Authors: Richard J. Caron, M. Hlynka, J. Fred McDonald
Publication date: 28 June 1992
Published in: Mathematical Programming. Series A. Series B (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/bf01586052
Recommendations
linear inequalitiesredundancysampling problemsstatistical performanceprobabilistic algorithmscoupon collector's problemnumber of iterationssystems of linear constraintshit and run methods
Cites Work
- Title not available (Why is that?)
- Shake-and-Bake Algorithms for Generating Uniform Points on the Boundary of Bounded Polyhedra
- A new approach to the analysis of random methods for detecting necessary linear inequality constraints
- On the best case performance of hit and run methods for detecting necessary constraints
- The coupon-collector problem revisited — a survey of engineering problems and computational methods
- Redundancy in mathematical programming. A state-of-the-art survey
- Hit-and-run algorithms for the identification of nonredundant linear inequalities
Cited In (9)
- Monte Carlo Algorithms for the Detection of Necessary Linear Matrix Inequality Constraints
- Optimal strategy of coupon subset collection when each package contains half of the coupons
- A new approach to the analysis of random methods for detecting necessary linear inequality constraints
- On the best case performance of hit and run methods for detecting necessary constraints
- Notes on ``Hit-and-run enables efficient weight generation for simulation-based multiple criteria decision analysis
- Results and conjectures on the role of the uniform distribution in the coupon collector's problem with group drawings
- Minimal representation of convex regions defined by analytic functions
- Hit-and-run algorithms for feasibility and detection of necessary linear matrix inequality constraints
- Probabilistic algorithms for extreme point identification
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