A differential game in three dimensions: The aerial dogfight scenario
From MaRDI portal
Publication:1200582
DOI10.1007/BF02169496zbMath0769.90092OpenAlexW2049715892MaRDI QIDQ1200582
Publication date: 16 January 1993
Published in: Dynamics and Control (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/bf02169496
Differential games (aspects of game theory) (91A23) Applications of game theory (91A80) Positional games (pursuit and evasion, etc.) (91A24)
Cites Work
- Unnamed Item
- Unnamed Item
- Combat games
- Analysis of a combat problem: the turret game
- The barrier in a pursuit-evasion game with two targets
- Qualitative differential games with two targets
- Two-person qualitative differential games with two objectives
- Pursuit-evasion between two realistic aircraft
- Interception in three dimensions - An energy formulation
- To pursue or to evade - That is the question
- Direct trajectory optimization using nonlinear programming and collocation
- Analysis of Optimal Turning Maneuvers in the Vertical Plane
This page was built for publication: A differential game in three dimensions: The aerial dogfight scenario