Combat games
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Publication:799507
Recommendations
- Formulation and analysis of combat problems as zero-sum bicriterion differential games
- Multicriterion differential games with applications to combat problems
- Optimal strategies in event-constrained differential games
- scientific article; zbMATH DE number 440567
- Bicriterion differential games with qualitative outcomes
Cites work
- scientific article; zbMATH DE number 3859066 (Why is no real title available?)
- scientific article; zbMATH DE number 3508292 (Why is no real title available?)
- scientific article; zbMATH DE number 3204219 (Why is no real title available?)
- scientific article; zbMATH DE number 3365084 (Why is no real title available?)
- Capturability in a two-target 'game of two cars'
- Dynamic noncooperative game theory
- Qualitative differential games with two targets
- Role determination in an aerial dogfight
- Two-target pursuit-evasion differential games in the plane
Cited in
(16)- Two-target game model of an air combat with fire-and-forget all-aspect missiles
- An approach to three-dimensional aircraft pursuit-evasion
- The complete differential game of active target defense
- Qualitative analysis of secured outcome regions for two-target games
- Two-on-one combat games
- A differential game in three dimensions: The aerial dogfight scenario
- Optimal strategies in event-constrained differential games
- Bicriterion differential games with qualitative outcomes
- A strategy for a payoff-switching differential game based on fuzzy reasoning
- Formulation and analysis of combat problems as zero-sum bicriterion differential games
- Analysis of a combat problem: the turret game
- Two-person qualitative differential games with two objectives
- Determination of rational strategies for players in two-target games
- Pursuit in the presence of a defender
- Solution concepts in two-person multicriteria games
- Multicriterion differential games with applications to combat problems
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