The complete differential game of active target defense
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Publication:2055352
Abstract: In the Target-Attacker-Defender (TAD) differential game, an Attacker missile strives to capture a Target aircraft. The Target tries to escape the Attacker and is aided by a Defender missile which aims at intercepting the Attacker before the latter manages to close in on the Target. The conflict between these intelligent adversaries has been suitably modeled as a zero-sum differential game. Optimal strategies have been synthesized covering the region of the state space where the Target/Defender team is able to win the game. However, the Game of Degree in the Attacker's region of win has not been fully addressed. Preliminary attempts at designing the players' strategies have not been proven to be optimal in the differential game sense. The main results of the paper present the optimal strategies of the Game of Degree in the Attacker's winning region of the state space. It is proven that the obtained strategies provide the saddle-point solution of the game; the Value function is obtained and it is shown to be continuous and continuously differentiable. It is also demonstrated that it is the solution of the Hamilton-Jacobi-Isaacs (HJI) equation. Finally, the obtained strategies are compared to recent results addressing the TAD differential game in [22]. It is shown by counterexample that the strategies proposed in [22] are not optimal. The unique regular solution of this differential game that actually provides a semipermeable Barrier surface is synthesized and verified in this paper.
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Cited in
(15)- Estimating the target survival probability in the attackers-target-defenders problem
- Real-time game-theoretic model predictive control for differential game of target defense
- On the attacker-defender-target optimal problem
- Optimal strategy analysis for adversarial differential games
- Missile-target-defender problem with incomplete a priori information
- A state-feedback Nash equilibrium for the general target-attacker-defender differential game of degree in arbitrary dimensions
- The holographic principle for the differential game of active target defence
- Justification of the geometric solution of a target defense game with faster defenders and a convex target area using the HJI equation
- Optimal guidance strategy for the defense of a non-manoeuvrable target in 3-dimensions
- State-feedback optimal strategies for the differential game of cooperative target defence: a geometric approach
- Active target defense using first order missile models
- Active vs. passive defense against a strategic attacker
- Pursuit in the presence of a defender
- Toward a solution of the active target defense differential game
- Simultaneous multiple capture in the presence of evader's defenders
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