Minimum cost forest games
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Publication:1365003
DOI10.1007/BF01263278zbMath0880.90157OpenAlexW4252139632MaRDI QIDQ1365003
Publication date: 28 August 1997
Published in: International Journal of Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/bf01263278
Related Items (6)
The Folk Rule for Minimum Cost Spanning Tree Problems with Multiple Sources ⋮ Highway games on weakly cyclic graphs ⋮ Cost additive rules in minimum cost spanning tree problems with multiple sources ⋮ On the core and nucleolus of directed acyclic graph games ⋮ Efficient algorithms for subdominant cycle-complete cost functions and cycle-complete solutions ⋮ The folk rule through a painting procedure for minimum cost spanning tree problems with multiple sources
Cites Work
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- Monotonic games are spanning network games
- Cores of convex games
- A generalized linear production model: A unifying model
- Minimum cost spanning tree games
- The Relationship Between Convex Games and Minimum Cost Spanning Tree Games: A Case for Permutationally Convex Games
- Computational Complexity of a Cost Allocation Approach to a Fixed Cost Spanning Forest Problem
- On the core of linear production games
- On cost allocation for a spanning tree: A game theoretic approach
- Cost allocation for steiner trees
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