Decision algorithms for multiplayer noncooperative games of incomplete information
From MaRDI portal
Publication:1609052
DOI10.1016/S0898-1221(01)00282-6zbMath1011.91026OpenAlexW2073101761MaRDI QIDQ1609052
Publication date: 15 August 2002
Published in: Computers \& Mathematics with Applications (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/s0898-1221(01)00282-6
Related Items
Unnamed Item, Lower bounds for multiplayer noncooperative games of incomplete information, On Distributed Program Specification and Synthesis in Architectures with Cycles, Verification of multi-agent systems with public actions against strategy logic, The complexity of two-player games of incomplete information, Computation of equilibria in noncooperative games
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- The complexity of two-player games of incomplete information
- Solitaire automata
- Games against nature
- On the complexity of some two-person perfect-information games
- Handbook of game theory with economic applications. Vol. 1
- Relationships between nondeterministic and deterministic tape complexities
- N by N Checkers is Exptime Complete
- Nondeterministic Space is Closed under Complementation
- Provably Difficult Combinatorial Games
- GO Is Polynomial-Space Hard
- Alternation
- A Combinatorial Problem Which Is Complete in Polynomial Space
- The knowledge complexity of interactive proof-systems
- Computational Complexity and the Existence of Complexity Gaps
- Lower bounds for multiplayer noncooperative games of incomplete information