A vortex particle-mesh method for subsonic compressible flows
From MaRDI portal
Publication:1700766
DOI10.1016/j.jcp.2017.10.040zbMath1380.76029OpenAlexW2766779761WikidataQ59937467 ScholiaQ59937467MaRDI QIDQ1700766
Philippe Chatelain, Philippe Parmentier, Grégoire Winckelmans
Publication date: 22 February 2018
Published in: Journal of Computational Physics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.jcp.2017.10.040
unbounded domainhigh-order methodscompressible flowsubsonic aeroacousticsvortex particle-mesh methods
Finite difference methods applied to problems in fluid mechanics (76M20) General aerodynamics and subsonic flows (76G25) Particle methods and lattice-gas methods (76M28)
Related Items
A remeshed vortex method for mixed rigid/soft body fluid-structure interaction, A strongly coupled Eulerian Lagrangian method verified in 2D external compressible flows
Uses Software
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Numerical anisotropy in finite differencing
- A high order solver for the unbounded Poisson equation
- A parallel fast multipole method for elliptic difference equations
- High order spatial generalization of 2D and 3D isotropic discrete gradient operators with fast evaluation on GPUs
- A comparison of vortex and pseudo-spectral methods for the simulation of periodic vortical flows at high Reynolds numbers
- Fast and accurate numerical methods for solving elliptic difference equations defined on lattices
- Dispersion-relation-preserving finite differene schemes for computational acoustics
- A vortex particle method for two-dimensional compressible flow
- A finite difference domain decomposition method using local corrections for the solution of Poisson's equation
- Isotropic finite-differences
- A general deterministic treatment of derivatives in particle methods
- Combining the vortex-in-cell and parallel fast multipole methods for efficient domain decomposition simulations
- Vortex particle methods in aeroacoustic calculations
- GPU accelerated simulations of bluff body flows using vortex particle methods
- Billion vortex particle direct numerical simulations of aircraft wakes
- A method of local corrections for computing the velocity field due to a distribution of vortex blobs
- Extrapolating B splines for interpolation
- Efficient implementation of essentially nonoscillatory shock-capturing schemes
- Compact finite difference schemes with spectral-like resolution
- The solution of Poisson's equation for isolated source distributions
- A fast adaptive vortex method in three dimensions
- Numerical study of sound emission by 2D regular and chaotic vortex configurations
- Inviscid axisymmetrization of an elliptical vortex
- Advances in direct numerical simulations of 3D wall-bounded flows by vortex-in-cell methods.
- Immersed interface interpolation schemes for particle-mesh methods
- Efficient implementation of weighted ENO schemes
- A fast solver for Poisson problems on infinite regular lattices
- A Fourier-based elliptic solver for vortical flows with periodic and unbounded directions
- A fast lattice Green's function method for solving viscous incompressible flows on unbounded domains
- FMM-based vortex method for simulation of isotropic turbulence on GPUs, compared with a spectral method
- Isotropic compact interpolation schemes for particle methods
- Blending Finite-Difference and Vortex Methods for Incompressible Flow Computations
- High order semi-Lagrangian particle methods for transport equations: numerical analysis and implementation issues
- Application of 3D particle method to the prediction of aerodynamic sound
- MULTISCALE FLOW SIMULATIONS USING PARTICLES
- Investigation of eddy-viscosity models modified using discrete filters: A simplified “regularized variational multiscale model” and an “enhanced field model”
- Absorbing Boundary Conditions for the Numerical Simulation of Waves
- On vortex sound at low Mach number
- Boundary conditions for direct computation of aerodynamic sound generation
- Numerically Nonreflecting Boundary and Interface Conditions for Compressible Flow and Aeroacoustic Computations
- Direct computation of the sound from a compressible co-rotating vortex pair
- Stencils with isotropic discretization error for differential operators
- A fast algorithm for particle simulations
- Numerical simulation of hydrodynamics by the method of point vortices