FMM-based vortex method for simulation of isotropic turbulence on GPUs, compared with a spectral method
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Publication:2446603
DOI10.1016/j.compfluid.2012.08.002zbMath1284.76184arXiv1110.2921OpenAlexW2026637072WikidataQ108784887 ScholiaQ108784887MaRDI QIDQ2446603
Publication date: 17 April 2014
Published in: Computers and Fluids (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1110.2921
Direct numerical and large eddy simulation of turbulence (76F65) Isotropic turbulence; homogeneous turbulence (76F05) Numerical algorithms for specific classes of architectures (65Y10)
Related Items (7)
Proper evaluation of spherical harmonics-based expressions for the velocity and vortex stretching vectors in three-dimensional grid-free vortex methods ⋮ Direct numerical simulations of three-dimensional flows past obstacles with a vortex penalization method ⋮ A novel multi-resolution technique for solving complex vorticity patterns in planar viscous flows past bodies through the DVH method ⋮ Algorithmic patterns for \(\mathcal {H}\)-matrices on many-core processors ⋮ A vortex particle-mesh method for subsonic compressible flows ⋮ Prediction on steady-oscillatory transition via Hopf bifurcation in a three-dimensional (3D) lid-driven cube ⋮ Fast multipole method applied to Lagrangian simulations of vortical flows
Uses Software
Cites Work
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