Octal games on graphs: the game 0.33 on subdivided stars and bistars

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Publication:1784739

DOI10.1016/J.TCS.2018.06.018zbMATH Open1418.91098arXiv1612.05772OpenAlexW2567188812WikidataQ129376356 ScholiaQ129376356MaRDI QIDQ1784739FDOQ1784739


Authors: Laurent Beaudou, Pierre Coupechoux, Antoine Dailly, Sylvain Gravier, Julien Moncel, Aline Parreau, Éric Sopena Edit this on Wikidata


Publication date: 27 September 2018

Published in: Theoretical Computer Science (Search for Journal in Brave)

Abstract: Octal games are a well-defined family of two-player games played on heaps of counters, in which the players remove alternately a certain number of counters from a heap, sometimes being allowed to split a heap into two nonempty heaps, until no counter can be removed anymore. We extend the definition of octal games to play them on graphs: heaps are replaced by connected components and counters by vertices. Thus, an octal game on a path P_n is equivalent to playing the same octal game on a heap of n counters. We study one of the simplest octal games, called 0.33, in which the players can remove one vertex or two adjacent vertices without disconnecting the graph. We study this game on trees and give a complete resolution of this game on subdivided stars and bistars.


Full work available at URL: https://arxiv.org/abs/1612.05772




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