A linear-time algorithm for constructing a circular visibility diagram
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Publication:1897474
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Cites work
- A linear time algorithm for minimum link paths inside a simple polygon
- An O(n\log \log n)-Time Algorithm for Triangulating a Simple Polygon
- An Optimal Algorithm for Finding the Kernel of a Polygon
- Circle Shooting in a Simple Polygon
- CIRCULAR VISIBILITY FROM A POINT IN A SIMPLE POLYGON
- Corrections to Lee's visibility polygon algorithm
- scientific article; zbMATH DE number 3919830 (Why is no real title available?)
- scientific article; zbMATH DE number 4032498 (Why is no real title available?)
- Linear-time algorithms for visibility and shortest path problems inside triangulated simple polygons
- The power of geometric duality
- The power of geometric duality revisited
- Topologically sweeping an arrangement
- Triangulating a simple polygon in linear time
- Visibility and intersection problems in plane geometry
- Visibility of a simple polygon
Cited in
(6)- A unified approach to conic visibility
- Numerically robust computation of circular visibility
- Deriving the accumulation density function with parabolic trajectories of particles for arbitrary lines
- Optimal arc spline approximation
- CIRCULAR VISIBILITY FROM A POINT IN A SIMPLE POLYGON
- Computing accumulation density of particles on a line with parabolic trajectories.
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