Pruning playouts in Monte Carlo tree search for the game of Havannah
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Publication:1989573
Recommendations
Cited in
(6)- Multi-cut \(\alpha \beta\)-pruning in game-tree search
- Biasing Monte-Carlo simulations through RAVE values
- Improving Monte-Carlo tree search in Havannah
- Exploring search space trees using an adapted version of Monte Carlo tree search for combinatorial optimization problems
- Enhancements for multi-player Monte-Carlo tree search
- Playout policy adaptation with move features
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