A fast moving least squares approximation with adaptive Lagrangian mesh refinement for large scale immersed boundary simulations
From MaRDI portal
Publication:2002242
Abstract: In this paper we propose and test the validity of simple and easy-to-implement algorithms within the immersed boundary framework geared towards large scale simulations involving thousands of deformable bodies in highly turbulent flows. First, we introduce a fast moving least squares (fast-MLS) approximation technique with which we speed up the process of building transfer functions during the simulations which leads to considerable reductions in computational time. We compare the accuracy of the fast-MLS against the exact moving least squares (MLS) for the standard problem of uniform flow over a sphere. In order to overcome the restrictions set by the resolution coupling of the Lagrangian and Eulerian meshes in this particular immersed boundary method, we present an adaptive Lagrangian mesh refinement procedure that is capable of drastically reducing the number of required nodes of the basic Lagrangian mesh when the immersed boundaries can move and deform. Finally, a coarse-grained collision detection algorithm is presented which can detect collision events between several Lagrangian markers residing on separate complex geometries with minimal computational overhead.
Recommendations
- A moving-least-squares reconstruction for embedded-boundary formulations
- An improved moving-least-squares reconstruction for immersed boundary method
- An adaptive version of the immersed boundary method
- A fast immersed boundary method for external incompressible viscous flows using lattice Green's functions
- A moving-least-square immersed boundary method for rigid and deformable boundaries in viscous flow
Cites work
- scientific article; zbMATH DE number 46777 (Why is no real title available?)
- A moving-least-squares immersed boundary method for simulating the fluid-structure interaction of elastic bodies with arbitrary thickness
- A moving-least-squares reconstruction for embedded-boundary formulations
- Algorithms for particle-field simulations with collisions
- An immersed boundary method for the simulation of bubbles with varying shape
- An immersed boundary method with direct forcing for the simulation of particulate flows
- Analysis of thin beams, using the meshless local Petrov-Galerkin method, with generalized moving least squares interpolations
- Element-free Galerkin methods in combination with finite element approaches
- Enforcement of essential boundary conditions in meshless approximations using finite elements
- Flow patterns around heart valves: A numerical method
- IMMERSED BOUNDARY METHODS
- Imposing the free-slip condition with a continuous forcing immersed boundary method
- Meshless methods: An overview and recent developments
- Modelling of fluid-structure interaction
- Physical mechanisms governing drag reduction in turbulent Taylor-Couette flow with finite-size deformable bubbles
- Provably good moving least squares
- Sedimentation of finite-size spheres in quiescent and turbulent environments
- Smoothed Particle Hydrodynamics
Cited in
(10)- Direct Lagrangian Forcing Methods Based on Moving Least Squares
- Physical mechanisms governing drag reduction in turbulent Taylor-Couette flow with finite-size deformable bubbles
- Implicit interpolation method for immersed boundary methods
- Simplified mitral valve modeling for prospective clinical application of left ventricular fluid dynamics
- Fluid-structure-electrophysiology interaction (FSEI) in the left-heart: a multi-way coupled computational model
- A sharp interface Lagrangian-Eulerian method for flexible-body fluid-structure interaction
- From Rayleigh-Bénard convection to porous-media convection: how porosity affects heat transfer and flow structure
- Lagrangian dynamics and heat transfer in porous-media convection
- Non-monotonic transport mechanisms in vertical natural convection with dispersed light droplets
- On the unexplored relationship between kinetic energy and helicity in prosthetic heart valves hemodynamics
This page was built for publication: A fast moving least squares approximation with adaptive Lagrangian mesh refinement for large scale immersed boundary simulations
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2002242)