An efficient algorithm to generate random sphere packs in arbitrary domains
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Publication:2007204
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Cites work
- scientific article; zbMATH DE number 3954145 (Why is no real title available?)
- A fast and practical method to pack spheres for mesh generation
- A geometric algorithm based on tetrahedral meshes to generate a dense polydisperse sphere packing
- An algorithm to generate random dense arrangements for discrete element simulations of granular assemblies
- Analysis of a triangulation based approach for specimen generation for discrete element simulations.
- Determining the spatial containment of a point in general polyhedra
- Filling domains with disks: an advancing front approach
- Geometric properties of random disk packings.
- Geometrical modeling of granular structures in two and three dimensions. Application to nanostructures
- High-density sphere packing for discrete element method simulations
- Packing spherical discrete elements for large scale simulations
- THE FRACTAL DIMENSION OF THE APOLLONIAN SPHERE PACKING
- The quickhull algorithm for convex hulls
Cited in
(13)- A new constructive algorithm for random polydisperse dense disk pack generation
- Accelerated simulation of sphere packings using parallel hardware
- Application of a force field algorithm for creating strongly correlated multiscale sphere packings
- A particle packing algorithm for packed beds with size distribution
- Optimized filling of a given cuboid with spherical powders for additive manufacturing
- Sphere packing based on geometric algorithm generation method
- A highly efficient algorithm for the generation of random fractal aggregates
- On the application of random searching for the hard particles packing problem for composite solid propellant structure modeling
- Single-particle fabric tensors for assemblies of spherical particles
- An algorithm to generate dense and stable particle assemblies for 2D DEM simulation
- Almost Optimal Pseudorandom Generators for Spherical Caps
- A geometric algorithm based on tetrahedral meshes to generate a dense polydisperse sphere packing
- Computing variational bounds for flow through random aggregates of spheres
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