Domination game: effect of edge- and vertex-removal

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Publication:2017052

DOI10.1016/J.DISC.2014.04.015zbMATH Open1295.05152arXiv1307.5378OpenAlexW2140468832MaRDI QIDQ2017052FDOQ2017052


Authors: Boštjan Brešar, Paul Dorbec, Sandi Klavžar, Gašper Košmrlj Edit this on Wikidata


Publication date: 25 June 2014

Published in: Discrete Mathematics (Search for Journal in Brave)

Abstract: The domination game is played on a graph G by two players, named Dominator and Staller. They alternatively select vertices of G such that each chosen vertex enlarges the set of vertices dominated before the move on it. Dominator's goal is that the game is finished as soon as possible, while Staller wants the game to last as long as possible. It is assumed that both play optimally. Game 1 and Game 2 are variants of the game in which Dominator and Staller has the first move, respectively. The game domination number gammag(G), and the Staller-start game domination number gammag(G), is the number of vertices chosen in Game 1 and Game 2, respectively. It is proved that if einE(G), then |gammag(G)gammag(Ge)|le2 and |gammag(G)gammag(Ge)|le2, and that each of the possibilities here is realizable by connected graphs G for all values of gammag(G) and gammag(G) larger than 5. For the remaining small values it is either proved that realizations are not possible or realizing examples are provided. It is also proved that if vinV(G), then gammag(G)gammag(Gv)le2 and gammag(G)gammag(Gv)le2. Possibilities here are again realizable by connected graphs G in almost all the cases, the exceptional values are treated similarly as in the edge-removal case.


Full work available at URL: https://arxiv.org/abs/1307.5378




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